Even better! So your cocos2d-js-min.js should work for anyone who is using the original template.
Has anyone had success with a project using physics?
Hey, how did you manage to embed the files under
./res/import/{insert-a-2-char-hash-here}
into the HTML file?
They are a bunch of .json with info related to Scenes and stuff.
Yes, my games has physics. The problem is that the engine occupies 1.4MB
我的游戏中加入了物理引擎、音效(音效格式为mp3、wav格式)、ttf字体,请问如何将creator 1.9.2版本的项目构建完成后,整合成一个单独的HTML文件发布到Facebook上,目前使用的整合成一个HTML工具无法起到作用。
It is possible to make playable ads using cocos 2.1?
I checked the link on git but i don’t understand chinese
Yes, anyone able to make playable with cocos 2.1? Any English tutorials?
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