Batching 3d model error when publishing via Android

I am building a 3d game on v2.4.4. My models are mostly static models and can use Use Enable Batch to reduce DrawCall. Actually when playing in browser my DrawCall number is 30, but when I publish to Android platform the DrawCall number is very high (more than 200), like there is not a batch at all.
Please help me!

Hi, in Creator 2.x version, merged batch rendering is not supported for 3D models on android platform. If you are going to develop 3D games, I suggest you to use Creator 3.x series engine. It can provide better 3D performance and effects.

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Thanks so much for the help! <3

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