I’m facing some orientation problems in my Android Cocos2d-x app. I’ve seen tons of people talking about autorotation in iOS but not that much in Android.
When I rotate my device 180 degrees my opengl screen does not rotate. Is there something that I should do specifically in order to support this?
I really need that the opelgl view also rotate while the device gets rotated.
OBS: My Cocos2d-x version is 2.0.4.
Thanks in advance.