Auto atlas cocos creator 3

Hello,
I’m using Auto-atlas to pack the images to sprite sheets. But after using auto atlas, the build size increased significantly from 5MB to 12MB. I want to know whether this will effect loading time and performance of the game.
@slackmoehrle @iwae
Thank you

HI,
You can try to compress the packed asset again(Eg. to use tinypng.com). It wont affect game performance.

You may consider using the culling function in the Automated Atlas
https://docs.cocos.com/creator/manual/en/asset/auto-atlas.html