I am using Cocos Creator 1.6.2 to build my web based game.
When I play the game in Android phones there is a big delay in audio. The audio works fine in iPhone.
I am using cc.audioEngine.playEffect to play audio files.
Also I am pre-loading the audio using cc.audioEngine.preload
If I upgraded to latest version of the engine will that fix this issue?
Or
Is there a workaround for this issue?