I’m running into many problems trying to get this to work.
I’m using cocos2dx 3.17.
SDKBox version is v1.0.2.8.
I run the command sdkbox import appodeal
It says the following for the android part:
Please reference the online documentation to finish the integration:
http://sdkbox-doc.github.io/en/plugins/appodeal/v3-js/
Note: becase of 65536 issues, please use Android Studio to compile. https://developer.android.com/studio/build/multidex.html
Installation Successful :)
It gives me the JavaScript doc’s but my project is cocos2d c++.
Also applovin.jar is missing.
And the sdkbox modified only my build.gradle file but not my settings.gradle.
Can anyone tell me what’s going on?
My .cocos_project.json is set to c++ but sdkbox thinks i’m using JavaScript.
I recreated my whole entire project and copied the Classes Folder Resources etc…
Now I ran the sdkbox import command and it gives me the following message:
failed to patch file AppDelegate.cpp
Please reference the online documentation to finish the integration:
http://sdkbox-doc.github.io/en/plugins/appodeal/v3-cpp/
Note: becase of 65536 issues, please use Android Studio to compile. https://developer.android.com/studio/build/multidex.html
>>> WARNING <<<
Some installation steps failed.
Please refer to the online documentation, for instructions on how to complete the installation manually.
Installation completed with errors :|
I tried a gradle sync but it says the following: Project with path ':lib_adcolony' could not be found in project ':MyCppGame'.
I know this has something to do with settings.gradle but I just can’t figure it out.