I wonder if we can edit a prefab & save it then it will apply changes to all instances - not only in scene but in all other prefabs which used the editted prefab?
Currently, prefab supports only auto-sync mode, which apply changes only to the scene but not other prefabs.
It’s hard for us to nest prefab & reuse prefab effectively without auto-sync to all instances.
I think many developers dreamed about this feature for a long time but up to current version - 2.2.0 - it is still not available.
Or am I wrong?