Any UI / scene editor for C++?

Any UI / scene editor for C++?
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#1

Hi,

is there any UI / scene editor which can work with latest cocos2d-x (3.14.1) c++ ?
any free or paid tool?

Thanks.


#2

Not really sure, but I think Cocos Creator should have this capability by now.


#3

CocosStudio is still ok for UI / scene editor


#4

Yes, but you can’t download it now, and it’s not supported anymore and the cocos studio APIs might be deprecated or removed from the engine.


#5

To download it, select “Products” menu from the main page
or just click this link http://cocos2d-x.org/download/cocos


#6

@caf_max
After 3.10 CocosStudio is not supported and its getting crashed randomly.
So i dont want to use that.
Are you using Cocos Studio with latest cocos2d-x version without any problem?

@Boby
CocosCreator is whole different thing. Currently there is no C++ support.
C++ support is coming soon but i cannot work in that closed source for many reason.
Like suppose i have to integrate any platform specific thing myself then i cannot.


#7

I’m not talking about using Cocos Creator for your whole project, but I know for sure that Creator can be used only as a scene editor(you can do your UI ofc) and the project can be exported for a classic LUA project, so basically it can be used just as Studio was used in older versions. I also know that they were working on a C++ reader for classic projects, but I’m not sure if they finished that or not, @ricardo was working at that parser so he might know more about the availability or eta.


#8

Try SpriteBuilderX…


#9

Ok, my bad.
I just found this editor.


But currently no english lang support and very early stage but looks promising.


#10

Link pls?
Thanks.


#11

_https://github.com/newnon/SpriteBuilderX


#12

We using CocosStudio with 3.13 cocos2d-x and it works great


#13

I strongly recommend not to use CS. It’s awkward, glitchy and buggy…

I’ve created demo for SpriteBuilderX https://github.com/KAMIKAZEUA/SpriteBuilderX-Demo


#14

No editor for windows…!!! :confused::neutral_face::expressionless:
LoL


#15

Hi,

I’ve had a problem “CCNode.h file not found” when i tried to build SpriteBuilderX.xcodeproj.


#16

I can’t imagine development under windows, it’s crap. Use macOS and Xcode.


#17

Read carefully instructions for it, it’s usually - submodules.


#18

I do have Mac but i am running small gaming studio here so i cannot afford all Mac in my ofc.


#19

I use Levelhelper have a look at: http://www.gamedevhelper.com


#20

After reading carefully instructions and updated submodule. I still got weird errors when trying to build project