@slackmoehrle I am using 3.3, Same issue was there in 3.2. I fixed it slightly by doing this:
- removing crossfade,
- using stop() just before using play() function to play the animation.
If I don’t use stop, it messes up the model sometimes.
It’s a multiplayer Spanish language game for kids. You won’t be able to replicate it, as answers need to be given quickly. I will prepare a build for the demo with a cheat code
Found these issues too in the engine :
- Using the negative scale to flip the model, also flips the normals.
- Selecting Burst in particles is mostly throwing errors in the editor.
- Dragging (in the inspector) different inherited components into an array element of base class type doesn’t work properly for cocos version >= 3.0