Animation editor: scale time?

Animation editor: scale time?
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Hi @jyinkailej,

I’ve added 19 spriteFrames to my animation, which gets a animation time of 0:19 seconds, and this is too fast.

How to scale it from a total runtime of 0:19 to 0:57 seconds in one step?



Using animations built with texture packer in cocos creator

Hi Mike,

You have to adjust Sample which is at the bottom of the Timeline editor, Sample would be the FPS of your sprite frames. You also could adjust Speed to get what your want, but I would not recommend that as that will be difficult mess to sort out.


Hi jake72,

that worked very good

Thank you very much