Hi,
I have finished my first android game, and i have published it on google play, but this morning, i noticed strange behavior, when i touch the home button, and i touch the app icon on the screen, the app takes small time to launch, and i see on the log screen reload all texture
Sometime there’s this message on the log screen:
OpenGL error 0x0505 in /XXXXXXX/proj.android/../cocos2d/cocos/ui/UILayout.cpp onBeforeVisitStencil 849
This problem does not present when i switch between app(launch the app from the cach not the icon on the screen),also does not present in the local test(with adb install …).
I have used coco2d-x v3.0
Dude, I have no idea why but your answer from nearly two years ago solved the issue I was struggling with for a few days. For me cocos2d was randomly restarting when I added new elements, and now it just works! It’s facking awesome! Thanks a lot