Android Vitals "Bad Behaviour" Flags

Google Play recently released the “Android Vitals” feature in the Google Play Console whereby they present analytic information about the released game.

The Android Vitals tab contains analytic information like crashes, ANR, multi-crashes, Slow Rendering, Frozen Frames, etc. They also show “bad behaviour” metrics whereby they compare the analytics of your game with benchmarks. If your game gets flagged with bad beahviours flags, then supposedly it can impact your rankings/downloads etc.

Is anyone else experiencing bad behaviour flags in their games on google play?
Has anyone else seen a dramatic decrease in organic traffic since the Android Vitals tab was introduced?
Does anyone have any advice on how to best solve these “bad behaviour” flags considering our games are developed with cocos-2dx?

Thanks in advance