Hi Cocos Team,
I’ve switched recently to v4, working essentially on Android platform.
Globally it was not a big deal, but here are the few issues I’ve encountered:
- the clipping on UIScrollView is not working properly on an Android 4.2.2 device (I had to redo a clipping by myself).
- the loading of a local HTML file in a UIWebView is not working properly on Android (I had to load the file as a string then use the “load string” method).
- there is an openGL error on Android fixed by some guys but not included in the master, see:
TexureGL.cpp updateData 207 error
fix (the error disappears with it, but I didn’t test all the modified objects):
fix #51 · c4games/engine-x@f36d21c · GitHub
That’s all! Thank you!