I’m trying to publish my game in Google Play. It requires me to build aab file (since the size is bigger than 100M) and there begins the issue.
I previously user android gradle plugin 2.3. but aab feature requires gradle 3.5
So I did it (upgraded gradle). The gradle phase is working good, gradle sync is finishing without error. When I try to build aab or apk (whatever signed or unsigned) I receive the error:
Updating goal targets.... Considering target file `cocos2djs'. File `cocos2djs' does not exist. Looking for an implicit rule for `cocos2djs'. No implicit rule found for `cocos2djs'. Finished prerequisites of target file `cocos2djs'. Must remake target `cocos2djs'. make: *** No rule to make target `cocos2djs'. Stop.
My cocos version is 3.16