A full assets encrypt/decrypt solution without engine patch

A full assets encrypt/decrypt solution without engine patch
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#1

Recently, somebody ask me about assets encrypt/decrypt questions. so I share a batch encrypt tool and EncryptManager source code which is used in game runtime to decrypt assets at here.

This solution use AES-CBC mode.

The batch encrypt tool: http://files.git.oschina.net/group1/M00/00/78/PaAvDFf4sM6ANKQeAANJ00U8TM04975.7z?token=d7e802e1752a043b19983922be70e0d8&ts=1475916063&attname=encrypt_tool_en-us.7z

There is only one API of EncryptManager to enable/disable decrypt: https://github.com/halx99/cocos2d-x/blob/v3/tests/cpp-empty-test/Classes/EncryptManager.h


#2

encrypt_tool_spec.exe not working windwos 10


#3

let me check it.


#4

Is there an Mac version?


#5

sorry, no mac version.