Hello:
Don’t know how to use the Git properly, but the bugs for #438 & #420 are fixed in my fork version.
#438 : Not being familiar with the core engine architecture, but the problem is the selector’s function name “update” cannot be used in device. I temporary fixed it by adding another function name “update2” called by the selector and it worked.
CCMotionStreak.cpp line 53
CCMotionStreak::initWithFade
{
...
...
this->schedule(schedule_selector(CCMotionStreak::update2), 0);
return true;
}
#420
CCSprite.cpp line 119
CCSprite* CCSprite::spriteWithFile(const char *pszFileName)
{
CCSprite *pobSprite = new CCSprite();
if (pobSprite->initWithFile(pszFileName))
{
pobSprite->autorelease();
return pobSprite;
}
return NULL;
}
Hope that helps
Leo