3.3.2 Prefab, Texture, SpriteFrame and more is not Asset

In Editor, I can’t set prefab to asset field. This problem appeared in version 3.0.0. cc.Material is not cc.Asset for Editor . Can @huanxinyin fix it?

I can ask engineering to have a look at this topic.

This issue has been fixed in version 3.4, so watch out for the release of version 3.4.