I’ve been trying to get/post some data from my game to a webserver without success. I’m using cocos2d-x js to write code once for HTML, iOS, and Android versions of my game.
I’ve tried XMLHttpRequest on my HTML version it gave me the error “Origin is not allowed by Access-Control-Allow-Origin” which is a common error for javascript trying to get/post to a webserver. So I tried testing it on my iOS device i got the following error “XMLHttpRequest is not defined”.
If I try websocket i’ll also have “WebSocket is not defined” on iOS
Is there any alternative functions I could use that are compatible with the three platforms ?
Hello,
>
I’ve been trying to get/post some data from my game to a webserver without success. I’m using cocos2d-x js to write code once for HTML, iOS, and Android versions of my game.
I’ve tried XMLHttpRequest on my HTML version it gave me the error “Origin is not allowed by Access-Control-Allow-Origin” which is a common error for javascript trying to get/post to a webserver. So I tried testing it on my iOS device i got the following error “XMLHttpRequest is not defined”.
If I try websocket i’ll also have “WebSocket is not defined” on iOS
>
Is there any alternative functions I could use that are compatible with the three platforms ?
>
Thanks,
Bassam
What’s your mean?
JS can use XmlHttpRequest as well like HTML version,
ensure your cocos2dx version has XmlHttpRequest.cpp/.h
please prefer my attachment.
Bass wrote:
> Hello,
>
> I’ve been trying to get/post some data from my game to a webserver without success. I’m using cocos2d-x js to write code once for HTML, iOS, and Android versions of my game.
> I’ve tried XMLHttpRequest on my HTML version it gave me the error “Origin is not allowed by Access-Control-Allow-Origin” which is a common error for javascript trying to get/post to a webserver. So I tried testing it on my iOS device i got the following error “XMLHttpRequest is not defined”.
> If I try websocket i’ll also have “WebSocket is not defined” on iOS
>
> Is there any alternative functions I could use that are compatible with the three platforms ?
>
> Thanks,
> Bassam
>
What’s your mean?
>
JS can use XmlHttpRequest as well like HTML version,
ensure your cocos2dx version has XmlHttpRequest.cpp/.h
please prefer my attachment.
Thanks for your quick reply guys.
I’ve checked again I have both XmlHttpRequest.cpp/.h in my project, but I have the XmlHttpHelper.h in red does that render it unusable ?
Refer to the screenshot i’ve attached
I’ve just tried XMLHttpRequest in version 2.2.0 i’m still getting the same error : “XMLHttpRequest is not defined”
I’ve attached the output here
cocos2d.x.version: 2.2.0
cocos2d.x.compiled_with_profiler: false
cocos2d.x.compiled_with_gl_state_cache: true
gl.vendor: Apple Computer, Inc.
gl.renderer: Apple Software Renderer
gl.version: OpenGL ES 2.0 APPLE-9.1.13
gl.max_texture_size: 4096
gl.max_texture_units: 8
gl.max_samples_allowed: 4
gl.supports_PVRTC: true
gl.supports_NPOT: true
gl.supports_BGRA8888: false
gl.supports_discard_framebuffer: true
gl.supports_vertex_array_object: true
Cocos2d: Get data from file(main.jsc) failed!
Cocos2d: Get data from file(jsb.jsc) failed!
Cocos2d: Get data from file(jsb_cocos2d_constants.jsc) failed!
Cocos2d: Get data from file(jsb_cocos2d.jsc) failed!
Cocos2d: Get data from file(jsb_cocos2d_extension.jsc) failed!
Cocos2d: Get data from file(jsb_chipmunk_constants.jsc) failed!
Cocos2d: Get data from file(jsb_chipmunk.jsc) failed!
Cocos2d: Get data from file(jsb_opengl_constants.jsc) failed!
Cocos2d: Get data from file(jsb_opengl.jsc) failed!
Cocos2d: Get data from file(jsb_cocosbuilder.jsc) failed!
Cocos2d: Get data from file(jsb_sys.jsc) failed!
Cocos2d: Get data from file(jsb_deprecated.jsc) failed!
Cocos2d: Get data from file(MainScene.jsc) failed!
Cocos2d: JS: /Users/bass/Library/Application Support/iPhone Simulator/7.0-64/Applications/ED9BD3B3-F1A4-4252-BF5D-94DE4B9FA426/MyGame.app/Published-iOS/MainScene.js:5:ReferenceError: XMLHttpRequest is not defined