[WP8] Can not runAction with array of CCSpriteFrame

Hi all,
Only with array of CCspriteFrame, I cant runAction, I try runAction with MoveBy and its work fine. This is my code:

frameCache~~>addSpriteFramesWithFile;
CCArray* arrayFrameAnimation = new CCArray;
arrayFrameAnimation~~>addObject(frameCache~~>spriteFrameByName);
arrayFrameAnimation~~>addObject(frameCache~~>spriteFrameByName);
arrayFrameAnimation~~>addObject(frameCache~~>spriteFrameByName);
arrayFrameAnimation~~>addObject(frameCache~~>spriteFrameByName);
arrayFrameAnimation~~>addObject(frameCache~~>spriteFrameByName);
CCAnimation * spriteAnimation = CCAnimation::createWithSpriteFrames;
CCAnimate* animate = CCAnimate::create;

CCSprite* tmp_sprite=CCSprite::createWithSpriteFrame);
tmp_sprite~~>setPosition(ccp(300,300));
this~~>addChild;
tmp_sprite~~>runAction(CCRepeatForever::create(CCAnimate::create(spriteAnimation,false)));

When i debug, this->addChild(tmp_sprite,5) is ok, tmp_sprite is display in the screen. Change tmp_sprite from “effect1.png” to “effect2.png”… all is work fine. But nothing display when i call funtion runAction.

I am running in to this same issue on WP8 with version 2.0. Did you have any luck solving this?

Thanks!