Work fine on ios, but crash on android with CCAutoreleasepool error? signal 11 (SIGSEGV), code 1 (SEGV_MAPERR)

HI,ALL:
I build a project with version 0.12, it work file on ios but crash on android.
I use ndk dump its’ stack, it show these word below:

Build fingerprint: ‘Xiaomi/libra_mione_plus/mione_plus:2.3.5/GINGERBREAD/2.3.5y:userdebug/test-keys’
pid: 14832, tid: 14832 >>> com.xxx <<<
signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 00000018
Stack frame #00 pc 00607d46 /data/data/com.xxx/lib/libgame.so: Routine push_back in /home/doyang/dev/x64/android-ndk-r8b/sources/cxx-stl/gnu-libstdc++/4.6/include/bits/stl_vector.h:889
Stack frame #01 pc 00607872 /data/data/com.xxx/lib/libgame.so: Routine addObject in /home/doyang/dev/HLQS/HLQS/android/jni/…/…/…/cocos2dx/include/CCMutableArray.h:110

Can anyone help me?…:frowning: