I get an strange behaviour with wrapping on last CocoStudio's UILabel.
On Win32 and Android, if I set a long string to a UILabel, the full message is printed with word-wapping on spaces, so everything can be read fine.
Label *message = dynamic_cast<Label*>( UIHelper::seekWidgetByName(root, "Message") );
if (message != NULL)
message->setText( longString );
message->setFontName( FONT_TTF_NAME );
message->setFontSize( 32 );
BUT, on MacOS the text wraps in the middle of words.
Also, on MacOS, sometimes it seems that font texture is not generated correctly, and the text appears distorted, like if it was streched (no scaling done, just a simple call to setText() ).
I 'm not able to try on iOS yet, but it happends on MacOS builds (32 or 64 bits).
Any idea why?