i want to port my existing game to windows phone using cocos2dx and marmalade.
i have downloaded the beta version of marmalade for developing games foe wp8 and also got windows 8 os and visual studio 2012 installed;
when i deploy my project, i can hear the sound of my game that means the game is getting installed but something goes wrong and it ends up giving the following errors.
1) iw assertfailure in line no 862 of iwcrt_common.cpp
2) s3e device exit failed in line no 1926 0f s3eDevice.cpp
3) gl_invalid_operation in the function gl_getuniformlocation() of iwgl.cpp