[windows] cocos2dx-3.0 beta2 PhysicsBody bug?

Hi,
I can not move a sprite with body created using edge polygon for example: PhysicsBody::createEdgePolygon(...)?

Is that ok? or its a bug ?

Thanks.

I might be wrong so anyone pls correct me…
i think edge are only use for static bodies, i might be wrong though.
edges for the most part are use for platforms like walls or grounds.