Brian Heuston wrote:
I’d be willing to help out with the porting if needed.
I actually started looking at this a couple days ago, but didn’t bother to check the forums to see if there was any progress. Seems like there isn’t much of an update, but the WP8 branch at least has some activity.
The two issues on the roadmap that I’ve been watching have been:
“Merge Microsoft’s cocos2dx-wp8 port”
“Separate rendering from game logic object, to merge wp8 dx11 support”
I’m wondering what the relationship is with Microsoft and the Cocos2d-x team.