Win32 app dies when running on android.

A very simple scene (same as helloworld example, but with 2 buttons) that runs fine in the win32 simulator, blows up when I attempt to run it on the device. Playing around with the debugger I found this:

09-27 18:33:45.322: ERROR/AndroidRuntime(4896): FATAL EXCEPTION: main
09-27 18:33:45.322: ERROR/AndroidRuntime(4896): java.lang.ExceptionInInitializerError
09-27 18:33:45.322: ERROR/AndroidRuntime(4896): at java.lang.Class.newInstanceImpl(Native Method)
09-27 18:33:45.322: ERROR/AndroidRuntime(4896): at java.lang.Class.newInstance(Class.java:1409)
09-27 18:33:45.322: ERROR/AndroidRuntime(4896): at android.app.Instrumentation.newActivity(Instrumentation.java:1021)
09-27 18:33:45.322: ERROR/AndroidRuntime(4896): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:1561)
09-27 18:33:45.322: ERROR/AndroidRuntime(4896): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:1663)
09-27 18:33:45.322: ERROR/AndroidRuntime(4896): at android.app.ActivityThread.access$1500(ActivityThread.java:117)
09-27 18:33:45.322: ERROR/AndroidRuntime(4896): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:931)
09-27 18:33:45.322: ERROR/AndroidRuntime(4896): at android.os.Handler.dispatchMessage(Handler.java:99)
09-27 18:33:45.322: ERROR/AndroidRuntime(4896): at android.os.Looper.loop(Looper.java:130)
09-27 18:33:45.322: ERROR/AndroidRuntime(4896): at android.app.ActivityThread.main(ActivityThread.java:3683)
09-27 18:33:45.322: ERROR/AndroidRuntime(4896): at java.lang.reflect.Method.invokeNative(Native Method)
09-27 18:33:45.322: ERROR/AndroidRuntime(4896): at java.lang.reflect.Method.invoke(Method.java:507)
09-27 18:33:45.322: ERROR/AndroidRuntime(4896): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:839)
09-27 18:33:45.322: ERROR/AndroidRuntime(4896): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:597)
09-27 18:33:45.322: ERROR/AndroidRuntime(4896): at dalvik.system.NativeStart.main(Native Method)
09-27 18:33:45.322: ERROR/AndroidRuntime(4896): Caused by: java.lang.UnsatisfiedLinkError: Couldn’t load game: findLibrary returned null
09-27 18:33:45.322: ERROR/AndroidRuntime(4896): at java.lang.Runtime.loadLibrary(Runtime.java:429)
09-27 18:33:45.322: ERROR/AndroidRuntime(4896): at java.lang.System.loadLibrary(System.java:554)
09-27 18:33:45.322: ERROR/AndroidRuntime(4896): at org.cocos2dx.Pong.Pong.(Pong.java:48)
09-27 18:33:45.322: ERROR/AndroidRuntime(4896): … 15 more

I’d go witch hunting in my code, but it seems to be it doesn’t find a library, so maybe I’m setting them up wrong? Can anyone confirm this and/or tell me how to do it properly?
Help much appreciated.

Yes, it seems that it can not load the library. But you said, it worked ok on simulator. So it is strange.
The error message would print which library(xxs.so) is missed. You should check the library in .apk.