why the outside music will be interrupt?

why the outside music will be interrupted when i launch my app.
Is it because i call that “SimpleAudioEngine::sharedEngine()”?
but i dont want to interrupt it,what should i do?
thx :slight_smile:

need help…:slight_smile:

ok i resolve it,i should not call this func “AudioManager::instance()” in “AppDelegate::applicationDidFinishLaunching()”