I have been asked this question, I don’t know it and I can’t find the usage.
And I searched this on google, but I find nothing, this is quite annoying me.
Hope anybody could give me the answer!
Why the lowest version of iOS that cocos2d-x 2.x support is iOS 5.0??
No. Considering that many developers are moving from objective-c/java to c*+ for cross platform, we use very few c*+ features. As you can see, we avoid using c++ templates since v2.0
No. Considering that many developers are moving from objective-c/java to c*+ for cross platform, we use very few c*+ features. As you can see, we avoid using c*+ templates since v2.0
iOS 5.0.
Thank you very much, Zhe Wang.
Could you please tell me why the lowest version of iOS is change to iOS 5.0?
There is some iOS 5.0* APIs used in the engine? or what?
Any change logs declare this fact? If there is , please tell me, and I will go to read the details.