Why ? on android can't it see my resources file?

I have been trying to solve this for most of the day:

On launch the app is not finding my resources files, which means the app won’t run.

In the log I see:

02-21 15:54:59.668 8931-8958/uk.co.dddfff.WoodyQuiz D/cocos2d-x debug info: cocos2d: fullPathForFilename: No file found at Main-Scene.pvr.gz. Possible missing file.

The app works fine on windows and iOS. I have a clean build. All my assets are in the “/Resources/res” folder. I have tried copying them just to the “/Resources” folder but they are still not being found?

Also I have noticed this in the log:

02-21 17:08:21.405 3314-3355/uk.co.xafield.WoodyQuiz D/cocos2d-x debug info: adl: assets/res/Main-Scene.plist 
02-21 17:08:21.406 3314-3314/uk.co.xafield.WoodyQuiz D/AndroidRuntime: Shutting down VM
02-21 17:08:21.474 3314-3355/uk.co.xafield.WoodyQuiz D/CCFileUtils-android.cpp: asset is nullptr
02-21 17:08:21.475 3314-3355/uk.co.xafield.WoodyQuiz D/cocos2d-x debug info: cocos2d: SpriteFrameCache: Couldn't load texture

It’s like it just cannot find any of my apps resources. Can anyone help?

Thanks,

Nobody listening :frowning: I solved this after a few hours by changing the texture packer export format to “pvr.ccv” away from “pvr.gz”

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