The ‘HelloCpp’ for Mac crashes when terminate, and I couldn’t figure it out…cocos2d-2.0-x-2.0.4OS X 10.8Xcode 4.5.1(4G1004)same as http://stackoverflow.com/questions/14072347/exc-bad-access-when-cocos2dx-app-terminate-os-x
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It has been this way for months. I can’t figure out what is wrong; it would be nice if someone fixed it.
Well, this bug has been fixed in the lastest stable version. But I found another bug #1637 when trying to reproduce the crash bug you said,
Is the #1637 a crash bug or are the TTF Labels just in the wrong place?
We got 2 mac apps rejected from app store submission because of a crash in TTF label shader compilation, which we cannot reproduce at least on non retina macs.