What's the needs of "Asset manager"?

hey @p3rnoptr, AFAIK AssetManagerEX is a cocos2d-x API and it also has ported to cocos2d-js but I’m not sure it’s the latest one. So you can use it on your cocos2d-x C++ code and the file is located inside the extension folder. I hope it helps

Yep, you can use in cocos2d-x too.

Hi all,

  I think “Asset manager” need:

1, hot-update for resources and scripts from my server
2, allow developper custom decrpytor by self.
3, allow cache file in momery for other module, such as CocosStudio, Spine, etc, because more small files IO is slow on many android device. but more android device has many memory.
4, completed async-io,
5, easy to use for Application Level develop. (starter, coder)

Great! AssetsManager is perfect for a game I am creating whose level layout I can adjust just by uploading an updated .plist per level and even per device/screensize

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Thanks for this great work
My needs:
1- resume capability
2- download files even the app goes to the background
3- more intuitive.