What's the Memory Manager?


#1

In the HelloWorld, Why every frame call destructor of CCTexture2D? Help me?


#2

I Know that because it showFPS()


#3

showFPS removes the old texture, and creates a new bitmap in the memory from different digitals, just like a busy bee, haha :slight_smile:
Don’t forget to disable it when shipping production.


#4

thanks :slight_smile: