This one is short: I’ve been looking at the examples on cocos2d-html5 and I’ve found the following 2 resolutions being used: 450x800 and 480x800. Is one preferred over the other? Shouldn’t the examples be homogenized?
In particular, I’ve been using 450x800 up until now, but it doesn’t seem to be a standard like 480x800 which is named “WVGA”? So I wonder if there’s another reason why it’s used in cocos2d-html5..