What's new things happeded to the latest 2.1 versioned CCOrbitCamera?

Hello friends there,

I’ve once used 2.0.2 to test CCOrbitCamera on both Win32 and Android platforms, both of which run well.

However, when I shifted my code to the latest 2.1 version, CCOrbitCamera failes somehow. My target is simple: I just want to achieve the effect as done in NodeTest.cpp which provides a ‘camera center’ test demo - the sprite revolves around its center y-axis. In the sample, all the sprites are directly drawn onto the black screen. However, in my case, I want to draw my small revolving sprite on a big background sprite (which covers just the whole screen). The bad thing is: I can only see half of the small sprite around its center. So, are there some new things that has happened to CCOrbitCamera ? Anxious to help me out…

Regards,
googleman

I have problem exactly same as you.
what happened with CCOrbitCamera?