Hello friends there,
I’ve once used 2.0.2 to test CCOrbitCamera on both Win32 and Android platforms, both of which run well.
However, when I shifted my code to the latest 2.1 version, CCOrbitCamera failes somehow. My target is simple: I just want to achieve the effect as done in NodeTest.cpp which provides a ‘camera center’ test demo - the sprite revolves around its center y-axis. In the sample, all the sprites are directly drawn onto the black screen. However, in my case, I want to draw my small revolving sprite on a big background sprite (which covers just the whole screen). The bad thing is: I can only see half of the small sprite around its center. So, are there some new things that has happened to CCOrbitCamera ? Anxious to help me out…