EG;
When I need to make a sprite, I call CCSprite, but when I want to animate it, there’s a mountain of choices, can someone list how I should approach each class, EG; using spriteWithFrameName vs Textures to create spriteframes?
EG;
When I need to make a sprite, I call CCSprite, but when I want to animate it, there’s a mountain of choices, can someone list how I should approach each class, EG; using spriteWithFrameName vs Textures to create spriteframes?
When you see a fork in the road, take it.