Should I use the stable version of cocos2dx or should I use the latest version in github to get the last improvements?
I preffer to use the stable version, because when develop a game, you can’t add features as they appear, they need to be mature to be added to a game, I mean, you think to think how is a better way to add a new feature to your game.
If there is an error that has been fixed in github version, how do you apply to the stable version? Do not apply it?
I don’t use that function until the next release.