I have some small ccsprites that come from different CCTexture2D to draw. Because these come from different texture, I cann’t use CCSpriteBatchNode. How can I draw these fastly?
Try Zwoptexapp(http://zwoptexapp.com/flashversion), it can help you to pack your images. Then you will be able to use CCSpriteBatchNode. In the comments of CCSpriteBatchNode, you also can find some other tools.