I am going to make a cocos2d-x project in C++ that will be ran on iPhone and Android. What android devices can the game be compatible with? Is there any that are not compatible? Is there a chart showing this?
Only android devices which support OpenGL ES 2.0 can be used with Cocos2d-x 2.x
Now, most devices support OpenGL ES 2.0.
Great! Thank-you very much.
Make sure to add:
In your manifest.Also Android 2.2 (8) and above.