I have a turn based multiplayer game. So when i see an inactive user i kick him of the server (close the websocket connection from the server). For some reason this causes a crash on ios (i have NOT tested other devices) about 80-90% of the time.
I am sorry if the issue has been reported allredy.
BTW i am useing tomcats websocket server
Screenshot attached (file Websocket.cpp)
Screen Shot 2013-09-10 at 7.37.11 PM.png (31.7 KB)