[v1] small fix for director deallocation

As I’m running cocos2d-x into a uikit view, I have to create/end the director quite often. The CCDirectorCaller was not correctly deallocated when calling director~~>end, here is a quick fix. It seems that you need to invalidate the displayLink in order to release the CCDirectorCaller.

In CCdirectorCaller.mm, cocos2d-x
Before fix
*destroy {
;
}
After fix

  • destroy {
    ;
    ; s_sharedDirectorCaller=nil;
    }
    ~~(void) destroy {
    [displayLink invalidate]; displayLink=nil;
    }

ha
I wanna made cocos view in storyboard and display in some viewcontroller
that’s very useful for me