I’ve been trying to save something using LocalStorage using pthread because it’s been blocking my gl thread. I’ve been getting EXC_BAD_ACCESS though. How can I do this?
Last few tracebacks I got were:
0 sqlite3VdbeExec
1 sqlite3_step
2 localStorageSetItem(char const**, char const**)
My code is pretty simple
void* _asyncSave(void *ptr) {
MyClass *node = (MyClass *)ptr;
node->save();
return NULL;
}
void MyClass::asyncSave() {
pthread_t thread;
pthread_create(&thread, NULL, _asyncSave, this);
}
void MyClass::save() {
// working save function
}