I just updated to 0.8.5.
Before I had the following code which was working:
CCMutableArray<CCNode*>* nodes = spritesheet->getChildren();and now I get the following error: "You cannot initialize a variable of type ‘’CCMutableArray’ with a rvalue of type ’CCArray’.
I then tried to cast it to CCMutableArray like this:
CCMutableArray<CCNode*>* nodes = (CCMutableArray<CCNode*>*)spritesheet->getChildren();
The compile error is gone, but still the code is not working.
Can you please tell me if something changed in CCSpriteBatchNode or if am I doing something wrong.