Upgrate 3.0apha-pre to 3.0beta How Eclipse Debug Android Native Apllication

Hello

I need your help.

I have create new project v3beta with create_project.py et compile with build_native.py.
I upgrate my Project in CDT Project.
I have import folder Resource Classe and application.mk and Android Manifest(v3alpha).

But i have a problem for all includes with new folder coco2d-x beta :

Run :

not compile / start bug in phone

Debug :

Error >
Unknown Application ABI:
Unable to detect application ABI’s

Questions :

 1)How Build in eclipse ? with build_native.py ?

good for v3apha but no for v3beta :
bash ${ProjDirPath}/build_native.sh NDK_DEBUG=1 V=1

 2)Where is new folder for debug with eclipse? and How build Debug? :

good for v3apha but no for v3beta :

NDK_MODULE_PATH

Properties > c/c++ Build > Environement
$COCOS2DX_ROOT:$COCOS2DX_ROOT/cocos2dx/platform/third_party/android/prebuilt
jni/android.mk >
$(call import-add-path,/home/’user’/sdks/cocos2d-x/cocos2dx/platform/third_party/android/prebuilt)

Why do you want to upgrade? Do you need a specific feature that isn’t available in the alpha?
If not, I wouldn’t upgrade. I created a fairly large game and have no intention to upgrade, because the alpha is stable enough for me.

Hi,
I upgrate cocos2d-x-3.0alpha0-pre@Jul.30 2013 to cocos2d-x-3.0beta@Jan.7 2014
for mainly:

[NEW] Physcis integrated support
[FIX] XMLHttpRequest receives wrong binary array.
[FIX] Fixed crash when backging from background
[FIX] Fixed When lock screen or entering background and resume the application textures from pvr.ccz file become black

and more stabilité.
I think when the stable version is released (March maybe) I take it that if it is necessary for another functionality or at the end of developement for stability
my game is not large for the time being.

1)  Build

I try change Builder Settings

bash ${ProjDirPath}/build_native.py
bash ${ProjDirPath}/build_native.py -P 14 -B debug
python ${ProjDirPath}/build_native.py
python ${ProjDirPath}/build_native.py -P 14 -B debug

but not build

http://kyokomi.hatenablog.com/entry/2014/01/09/232118

or for building need use ?

[NEW] build/android-build.sh: add supporting to generate .apk file

but I do not find this file

2)  Debug

I found the new directory NDK_MODULE_PATH

$(call import-add-path,/“pathto”/cocos2d-x/2d/plateforme/android)

but not resolve my error

I try change Application.mk :

APP_ABI := “armeabi,armeabi-v7a”
APP_ABI := armeabi armeabi-v7a
APP_ABI := armeabi-v7a
APP_ABI := armeabi

no succes

need help ^^

(I hope
[NEW] Disabled CDT Builder on Eclipse
Is not CDT INCOMPATIBILITY !!! )