I have create new project v3beta with create_project.py et compile with build_native.py.
I upgrate my Project in CDT Project.
I have import folder Resource Classe and application.mk and Android Manifest(v3alpha).
But i have a problem for all includes with new folder coco2d-x beta :
Run :
not compile / start bug in phone
Debug :
Error >
Unknown Application ABI:
Unable to detect application ABI’s
Questions :
1)How Build in eclipse ? with build_native.py ?
good for v3apha but no for v3beta :
bash ${ProjDirPath}/build_native.sh NDK_DEBUG=1 V=1
2)Where is new folder for debug with eclipse? and How build Debug? :
Why do you want to upgrade? Do you need a specific feature that isn’t available in the alpha?
If not, I wouldn’t upgrade. I created a fairly large game and have no intention to upgrade, because the alpha is stable enough for me.
Hi,
I upgrate cocos2d-x-3.0alpha0-pre@Jul.30 2013 to cocos2d-x-3.0beta@Jan.7 2014
for mainly:
[NEW] Physcis integrated support
[FIX] XMLHttpRequest receives wrong binary array.
[FIX] Fixed crash when backging from background
[FIX] Fixed When lock screen or entering background and resume the application textures from pvr.ccz file become black
and more stabilité.
I think when the stable version is released (March maybe) I take it that if it is necessary for another functionality or at the end of developement for stability
my game is not large for the time being.