Hi, I’m new at Cocos2D-X but I’ve made some games before. I’ve always had Update() and Render() functions (update usually had a float for time) that were called every frame for each object shown (and/or not shown).
I was wondering where are these in the files such as CCSprite and the like? Or how would I go about knowing when it should update and what it should render?
All new to this, so any information would be appreciative! Thanks!