Unit Testing an App's UI

After fighting with unit testing the UI in a Cocos2d-x app, I finally put together a fairly straightforward way to put the catch.hpp unit tests into an application so that I can run a fully automated set of Unit Tests against the UI portion of my application.

I put together a short video where a cocos2d-x project is created from scratch and the UI Unit Testing is implemented.

It is my goal to further simplify the integration of these UI unit tests.

I hope this helps someone.

https://www.youtube.com/watch?v=xdr7pfV7v0k

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Nice, but are you also gonna share the video? :wink:

A little bit of an omission. Thanks.

Fantastic presentation, only halfway in but you’ve already answered a lot of questions I had about this stuff. Being able to see it in action is nice.