Hi,if I use if (this.pot1Sprite.isVisible()==false) in update function, then when I run the project it works properly.
But If I just change false to true then it stops working.
means if I use if (this.pot1Sprite.isVisible()==true) my project fails to run.
This is what I want to do in update function -
if (this.pot1Sprite.isVisible() == true && rectIntersectsRect(this.pot1Sprite.getBoundingBox(), this.hammerSprite.getBoundingBox()) && !isCollide)
{
isCollide = true;
this.potAnimation();
}
please help me what is wrong with it.
Thanks.