Tutorial on how to debug cocos2d-x and Java code using Eclipse

Hi.

I’ve published a hands-on tutorial named How to debug cocos2d-x and Java code using Eclipse.

It teaches how do debug native code using Eclipse while developing games for Android using cocos2d-x.

It is here: How to debug cocos2d-x and Java code using Eclipse

At first it seems a little long but that’s because it doesn’t contains only the do’s but also there are many pictures and explanations to ease the understanding.

Regards.


Please,

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Thank you, so good it is.

Awesome! I’ve promoted this blog on twitter, facebook group & weibo :slight_smile:

Thank you, guys.

Regards.


Please,

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verry good:)

I have a question, how to add Android GCC toolchain into Eclipse?
thanks a lot
[IMG]http://blog.plicatibu.com/wp-content/uploads/2011/09/03-3rd-step-to-convert-to-c.png[IMG]

Hi. I forgot to include this part in the tutorial :frowning:

I’ve updated article Developing with cocos2d-x for android on Linux to include a section named Adding native support.

Basically you have to install Sequoyah Native Support pugin and CDT plugin.

Thanks for call my attention for this.

Regards.


Please,

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