Is there a good cross-platform way traverse directory structures? There is a way in Linux, a way in Windows, and a way in iOS, but does Cocos2d-x address this? If not, are there some methods that the community could recommend to get around this problem?
Excellent work on Cocos2d-x by the way. It is absolutely an amazing and fun experience writing a cross-platform game that has an API as easy to use as the one used in Cocos2d-x. Hopefully other API authors take note of the excellent work done here!