thread marshalling

Hi Guys,

Like most graphics frameworks, I gather cocos2dx is not thread safe. This is fine; I’m used to it. But I do prefer to run some subsystems asynchronously. Are there any thread marshalling tools that come with the API? I’m thinking of something similar to Java’s Swing.invokeLater method to queue tasks from worker threads to the Swing event thread. Thanks!

Cheers,
Curtis