Hi everyone,
Does anybody get error like me when try to build cocos android project on Mac as below:
There isn’t any available platforms cocos2dx
There are any solution to resolve this problem ?
Thanks
Hi everyone,
Does anybody get error like me when try to build cocos android project on Mac as below:
There isn’t any available platforms cocos2dx
There are any solution to resolve this problem ?
Thanks
add a file caled .cocos-project.json
to your projects directory and have it contain, something like:
(note: version info might be different and probably don’t need “engine_type”:)
{
"engine_type": "prebuilt",
"engine_version": "cocos2d-x-3.8",
"project_type": "cpp"
}
I just went through this and @nite provided me with this.
Thanks so much,
I found problem because i upgraded from 3.6 -> 3.8 with missing files.
For anyone having this problem: You have to go to your game directory (cd yourgame), you might be one level up too high. Sometimes the solution is simple.