The cocos2d-x code is transplanted from Win32 to Xcode, did not receive touch event

I put the cocos2d-x code from the Win32 successfully transplanted to the Xcode, but found a big bug, just entering the game, everything is normal, can respond to touch events, but to a certain progress, all touch events are no response, I have put the breakpoint at TouchDispatcher without reaction, and even broken into the OC code touchBegan in the EAGLView also no response, what the cause of this phenomenon possible? Is it right? When I transplanted less anything?

I found that xcode print information as
“Cocos2d: textRangeFromPosition
Cocos2d: textInRange”
Why ?

I got the same problem as you. Did you solve it?